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Gears of War: E-Day – Everything We Learned Behind Closed Doors at Xbox - IGN

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2 minute min
Simona Stan
When Gears of War: E-Day was revealed in 2024, I couldn't hide my disappointment. I love Marcus and Dom, but Kait's story and seeing a resolution to the immense cliffhanger at the end of Gears 5 are important to me too. But the Gears of War: E-Day Direct after the 2026 Xbox Games Showcase had one moment that utterly sold me on our detour to Marcus' past: Dom's smile and "Love you, baby" as he hung up the phone in the bar. Fellow Gears fans, we know who he's talking too and how much it means to see Dom in a moment of genuine happiness — one we know won't last long and that's already overshadowed by the loss of Dom's older brother. Gears of War: E-Day is an exciting chance for us to see Marcus and Dom at relative peace in a Sera we've never seen in the games, even if
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only for a few moments. That all being said, will we get a Gears 6? Is Gears of War: E-Day a restart for the series, or another opportunity to build on what exists? And what's going on with the move away from the iconic roadie run? In a group interview with The Coalition creative director Matt Searcy, brand director Nicole Fawcette, and art director Aryan Hanbeck, myself and fellow Gears enthusiast Ryan McCaffrey found they wouldn't say anything definitive on the fate of Gears 6, but we did get news on plenty more. But first, let's get the elephant out of the room: the three directors firmly stated that there was no use of generative AI in creating any part of Gears of War: E-Day. "We have a kickass concept art team, and our art book is going to rock," Searcy said.
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